How to make Harry Potter and Hogwarts in Infinite Craft
It’s time to bring a little magic into Infinite Craft and with it a bit of the world of one […] The post How to make Harry Potter and Hogwarts in Infinite Craft appeared first on ReadWrite.
It’s time to bring a little magic into Infinite Craft and with it a bit of the world of one of the best-loved literary characters in recent times. Harry Potter. Hogwarts is our destination today, although we will also get 007 himself, James Bond en route to add to our collection before we also get the little wizard Harry Potter himself, who we need to get to Hogwarts.
If you have been following our other guides, like those listed at the bottom of the page, you will already have a lot of these items, so you may be able to skip ahead in the process.
How to craft Harry Potter and Hogwarts
There are a lot of steps here, and not all of them are obvious. Many of the early items you should already have unless you are playing for the first time
Earth + Wind = Dust Earth + Water = Plant Fire + Water = Steam Dust + Earth = Planet Plant + Wind = Dandelion Plant + Steam = Tea Planet + Wind = Storm Water + Water = Lake Dandelion + Dandelion = Dandelion Patch Storm + Tea = Tempest Planet + Steam = Steampunk Lake + Water = Ocean Dandelion Patch + Lake = Duck Plant + Tempest = Tree Ocean + Steampunk = Steampunk Pirate Duck + Water = Duckling Dust + Tree = Wood Plant + Steampunk Pirate = Steampunk Plant Fire + Wind = Smoke Earth + Fire = Lava Steampunk Pirate + Wind = Airship Duck + Duckling = Family Fire + Wood = Campfire Smoke + Steampunk Plant = Steampunk Tree Dust + Water = Mud Tea + Tempest = Typhoon Airship + Lava = Dragon Earth + Family = Farm Campfire + Earth = Charcoal Mud + Steampunk Tree = Swamp Lava + Typhoon = Volcano Dandelion + Dragon = Dragonfly Earth + Farm = Field Charcoal + Charcoal = Coal Plant + Swamp = Venus Flytrap Ocean + Ocean = Sea Dust + Volcano = Ash Dragonfly + Dust = Fairy Field + Steam = Fog Coal + Fire = Diamond Tree + Venus Flytrap = Carnivore Lava + Sea = Stone Ash + Dust = Cinder Fairy + Plant = Flower Diamond + Fog = Frost Steam + Steampunk Pirate = Steampunk Pirate Ship Carnivore + Swamp = Crocodile Cinder + Stone = Glass Flower + Plant = Garden Frost + Frost = Ice Steampunk Pirate Ship + Stone = Stonehenge Planet + Planet = Star Crocodile + Earth = Egypt Glass + Lake = Mirror Garden + Swamp = Marsh Ice + Stone = Iceberg Steam + Stonehenge = Time Ocean + Star = Sea Star Egypt + Plant = Papyrus Earth + Fairy = Gnome Lake + Mirror = Narcissus Iceberg + Marsh = Penguin Sea Star + Time = Starfish Stone + Stone = Boulder Gnome + Papyrus = Scroll Mirror + Narcissus = Selfie Airship + Fire = Crash Marsh + Penguin = Tuxedo Boulder + Starfish = Stonefish Campfire + Dust = Ghost Fire + Mud = Brick Fire + Scroll = Spell Crash + Selfie = Selfie Stick Stonefish + Tuxedo = James Bond Brick + Ghost = Haunted House Selfie Stick + Spell = Wand James Bond + Time = 007 Haunted House + Haunted House = Haunted Mansion 007 + Wand = Harry Potter Harry Potter + Haunted Mansion = HogwartsFeatured Image: AI-generated in Ideogram 1.0
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Paul McNally
Gaming Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.