Elden RIng DLC is not coming any time soon, leaks and rumors foiled
Rumors have been circulating for a few months now that the highly-anticipated DLC for Elden Ring, The Shadow of the […] The post Elden RIng DLC is not coming any time soon, leaks and rumors foiled appeared first on...
Rumors have been circulating for a few months now that the highly-anticipated DLC for Elden Ring, The Shadow of the Erdtree was about to drop, potentially by the end of this month, which coincidentally is the two-year anniversary of the original game’s release.
Such is the popularity of Elden Ring, a two-year hiatus has not damaged the yearning from its fans to get back into the fiendishly difficult Soulslike, to the point where leakers and those who want to be the first to spread the word, have been poking around in the inner sanctums of the Steam backend for any trace that an update may be on the way.
Plenty of evidence had been uncovered, and new files, some even with DLC in the title appeared to have been uploaded, leading to rife speculation that From Software was about to do what From Software does, and just release new content without warning.
Several publications including PC Gamer have now poured water on the rumor because of a line in a financial report from Kadakow – FromSoftware’s parent company, which said, “We are currently working hard on the development of DLC for Elden Ring but we have not announced a release date at this time.”
Having said that, Shadow of the Erdtree is definitely on the way, the Steam updates cannot point to anything else at this stage. They would have nothing to do with the recent leak of a mobile Elden Ring being worked on by Tencent, and there previously hadn’t been any new files uploaded to Steam since the original game’s release. Something is going on, but as yet, it does not seem as though it is going to be any of our business any time soon.
An awful lot would need to happen now in the next two weeks until the anniversary for Shadow of the Erdtree to arrive. Perhaps it will just be an announcement. We will have to wait and see.
Paul McNally
Gaming Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.