Elden Ring: Shadow of the Erdtree DLC may be dropping soon
Up until 2023, 2222’s Elden Ring had been the best game to come out for many for a long time. […] The post Elden Ring: Shadow of the Erdtree DLC may be dropping soon appeared first on ReadWrite.
Up until 2023, 2222’s Elden Ring had been the best game to come out for many for a long time. The rock-hard Soulslike from the masters at From Software captivated millions and frustrated millions more.
An expansion, Shadow of the Erdtree has been in development since seemingly the original dropped, but, in typical From Software fashion, it has been kept close to the studio’s chest. That does not stop internet detectives from trying to work out when it will arrive. It has long been guessed it will arrive this month to tie in with the second anniversary of Elden Ring (the original first dropped on 25th February). A short while ago we reported that new files had been added to the Steam game repository for the first time since the ER launch and that was being taken as a sign that we might finally be able to get our hands on the DLC soon.
Now, more changes to Steam’s back end suggest that those initial theories could indeed be correct as the pieces of the puzzle all seem to be coming together at once.
Earlier today new updates were made to the Steam backend referencing ‘DLC’ in the Elden Ring section and contain titles such as “dev_release” and “dev_debug” as well as a file some think may turn out to be a playable demo.
These people doing the hunting are why we can’t have nice surprises anymore!
The guessing on subreddits is in overdrive with some suggesting patterns of updates every two weeks and others thinking we might just be about to get a trailer.
The truth is, nobody other than From Software knows when this is going to come out, but the internet’s spidey sense is tingling that something, whatever that something is, is about to happen soon.
Paul McNally
Gaming Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.