Sony’s new PlayStation PC overlay and shared Trophies arrive with Ghost of Tsushima

The new PlayStation PC overlay. | Image: SonySony is introducing a new PlayStation PC overlay and shared Trophies with its upcoming release of Ghost of Tsushima Director’s Cut on May 16th. It’s the first PlayStation game for PC that...

Sony’s new PlayStation PC overlay and shared Trophies arrive with Ghost of Tsushima

Sony is introducing a new PlayStation PC overlay and shared Trophies with its upcoming release of Ghost of Tsushima Director’s Cut on May 16th. It’s the first PlayStation game for PC that uses Sony’s new PlayStation overlay, which, much like the Steam overlay, will provide access to a friend list, Trophies, Settings, and your PlayStation account.

“This feature is available on Windows PCs and will be accessible from the in-game menu or, for keyboard players, by pressing the “SHIFT +F1” shortcut on your keyboard,” explains Julian Huijbregts, online community specialist at Nixxes software in a blog post. Sony acquired Nixxes in 2021 and has been using the in-house port developer to bring games like Horizon Forbidden West, Marvel’s Spider-Man, and Ratchet & Clank: Rift Apart to PC.

Screenshot of the PlayStation PC overlay

The new PlayStation PC overlay.

Image: Sony

Ghost of Tsushima Director’s Cut is also the first PlayStation PC game to support the Trophies system from Sony’s consoles. “While playing the game, you can earn PlayStation Trophies just like on PlayStation consoles,” says Huijbregts. “Ghost of Tsushima Director’s Cut on PC shares the same Trophy set as the game on PlayStation 5 consoles.”

To get access to the Trophies, friends list, or cross-play support, you’ll need to sign in to Ghost of Tsushima Director’s Cut with your PlayStation Network credentials. The PlayStation overlay is optional, which is good news if you’re tired of the many competing overlays available in PC launchers these days.

Ghost of Tsushima Director’s Cut on PC will also include support for Nvidia’s DLSS 3, AMD’s FSR 3, and Intel’s XeSS upscaling. There’s also full support for the PlayStation DualSense controller with haptic feedback and adaptive triggers on a wired connection. If you have an ultrawide monitor, Ghost of Tsushima Director’s Cut will support 21:9 and 32:9 resolutions, and even 48:9 and triple monitors are supported.

At the very low preset (720p at 30fps), you’ll need an Intel Core i3-7100 or AMD Ryzen 3 1200 and above, at least a GTX 960 4GB or Radeon RX 5500 XT, 8GB of RAM, and 75GB of SSD space. If you want to play at 4K 60fps, Sony recommends an Intel Core i5-11400 or AMD Ryzen 5 5600 and above, at least an RTX 4080 or Radeon RX 7900 XT, and 16GB of RAM.

Sony’s increased investments on the PlayStation PC side come just months after the company revealed it’s now testing PSVR 2 support for PC and amid Sony president Hiroki Totoki discussing the opportunity to grow PlayStation games on PC just days before Sony laid off around 900 employees in its PlayStation division. Sony originally started using its PlayStation PC label in 2021, just months after acquiring Nixxes. It has also launched its own PC gaming monitors and gradually ported more PlayStation-exclusive games to the PC.

Ghost of Tsushima Director’s Cut launches on PC on May 16th.